Battlezone Combat Commander
Real-time strategy/action game hybrid.
Year of production: 1999 (originally released as Battlezone II, remastered in 2018)
Company: Pandemic Studios/Activision
Designed, built, and scripted six single player missions
Managed the creation and integration of all the game’s sound effects
Designed multiplayer game modes and game maps
Designed the game's final boss battle
Contributed to overall game design (units, weapons, combat mechanics)
Click here to see a video of one of my levels being played!